(Wordpress site here, and summer classes begin Tuesday so I'll have to decide whether to keep making dual posts. I probably will while the site is live for students just so I can see how it works out)
This post will tax some of your machines, but it's worth it - I promise. In searching for the coding behind Atari's well-known color-cycling routine, I discovered a fascinating webpage that uses the HTML5 specification (a version of the language in which web pages are created) and a more technical but plain-text standard known as JSON to animate a series of old pixel-art images with color cycling.
![03 - ngqNfvj](http://is301atnsc.files.wordpress.com/2014/06/03-ngqnfvj.gif?w=460)
When you visit the site, you can launch the images with sound or without, and you can alter some parameters such as zoom and cycle speed, as well as see the actual palette cycling through the colors; it's spectacular and the pictures are stunning. I have linked to the main website of the person who developed the animations, but it appears they are based off of Amiga files from years ago (although it states they were created in DOS with DeluxePaint. I had an Amiga, so maybe I'm getting platform and format mixed up) originally created by Mark J. Ferrari. If you're familiar with the old LucasFilm games such as Loom which was mentioned in the Q&A with Mark, or similar games like Indiana Jones and the Fate of Atlantis or The Secret of Monkey Island, Mark did work for Lucasfilm Games in their heyday when those titles were popular.
(Incidentally, if you're interested there is a version of The Secret of Monkey Island and its sequel in the iTunes app store, that allows you to swipe to shift between the original pixel-art and brand new watercolor-quality graphics. One of the best apps I've ever seen).
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